Team eR33t presents Signal corridor // 01

DP3

Repainted

Same routes.
New light.

An independent, non-commercial path-traced tribute to Digital Paint: Paintball 2—built to preserve the speed, tension, and team-first arenas.

Private development signal · no public client · no release date

Trace the route

Build directive // 01

Preserve the route.
Rebuild the light.

Digital Paint earned its speed, precision, and map knowledge over decades. Repainted is a private attempt to carry that competitive feel forward—not replace it.

Every visual upgrade answers to one rule: if spectacle hides the route or changes the read, it does not ship.

Work-in-progress DP3: Repainted arena rendered with path-traced lighting
In-engine capture · pre-release development build

Signal corridor // 02

The same route.
A different atmosphere.

Familiar spaces are being reconstructed map by map with physically based materials, measured bounce light, and enough restraint to keep the jump readable.

Build principles // 03

Modern where it helps.
Faithful where it counts.

  1. 01

    Competitive first

    Readable silhouettes, clear paint, and a performance-minded preset come before cinematic excess.

  2. 02

    Authenticity by evidence

    Movement, weapons, maps, and match behavior are tested against original code, demos, and measurable game truth.

  3. 03

    A living arena

    Modern lighting and materials bring depth to familiar routes while objective-driven bots are being built to play the flag, not decorate the scoreboard.

Operational target // The Golden Build

Ten minutes where nothing feels stuck in the past.

The first public-quality milestone is deliberately simple: load a classic arena, move on instinct, trust every shot, and want one more round.

  1. 01Eight canonical arenas remastered
  2. 02Crosshair-true weapons and authentic movement
  3. 03A crisp HUD and information-safe visual preset
  4. 04A 1v4 bot match you can actually lose
  5. 05A 90 fps target at 1080p on reference hardware

Release posture // no countdown

No countdown.
No release date.

The free client will only land here after packaging, permissions, source notices, security review, and clean-install checks are complete. No mystery installer. No pretend countdown.

Release signal // checking live state

Checking the release list.

We will open email signup after delivery, backup, and privacy checks are verified. The form below reports the live state. When open, subscribing sends one confirmation email; after you confirm, expect a short onboarding sequence and then occasional development notes, meaningful playtest calls, and the release email. Every marketing message includes an unsubscribe link.

Confirmation first, then a short onboarding sequence and occasional updates. Unsubscribe from every marketing message.

Checking whether the release list is open…